Guild Wars 2 Tactical Overlay

Development Blog for GW2 TacO - the Guild Wars 2 Tactical Overlay

Thursday, 31 August 2023

Menu collision update

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Hi, finally got around to doing a new TacO build for the expansion. This one doesn't come with any code changes, however the collision o...
16 comments:
Saturday, 9 April 2022

Marker Editor Feedback Release

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Hi! Got some great feedback on the marker editor. It took a while and I fixed the bugs that were reported and I added some additional featur...
70 comments:
Monday, 4 April 2022

A Proper Marker Editor, Finally.

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Hi. This one is more for the marker pack creators, but it should benefit the community as a whole, since what makes the work of marker pack ...
14 comments:
Tuesday, 29 March 2022

Never Commit Blind!

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Hi. Ok, quick bugfix release for festival tracking - turns out that the GW2 API doesn't always function as it's documented, and sinc...
33 comments:
Monday, 28 March 2022

Default Marker Pack Cleanup

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Hi. With the auto marker pack download and update functionality introduced yesterday it became quite apparent to me that the default TacO ma...
5 comments:
Sunday, 27 March 2022

Automatic Marker Pack Updates!

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Hi! Marker packs are a bit of a hassle. Over the years the most frequent questions I got all related to missing markers, where to download m...
11 comments:
Saturday, 26 March 2022

Context Menu and Compatibility Upgrades

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Hi everyone! With the recent news that the End of Dragons isn't the end of the GW2 story (and also playing through the excellent expansi...
25 comments:
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