Guild Wars 2 Tactical Overlay
Development Blog for GW2 TacO - the Guild Wars 2 Tactical Overlay
Tuesday, 16 June 2020
Muliple API-key support
›
Hi everyone, After the multibox update the need for several supported GW2 API keys came up for people who are using multiple accounts. Thi...
45 comments:
Monday, 8 June 2020
Keybinds and Window Too Small Scaling Support
›
Hi everyone, Another bunch of oft-requested features and fixes coming in after a long weekend spent doing real-life stuff. The major chang...
9 comments:
Thursday, 4 June 2020
Bugfix release
›
Hi everyone, with all this time on my hands I managed to coordinate with ReActif about a number of issues he and the people using his mark...
4 comments:
Monday, 1 June 2020
Windows 7 fix
›
Hi everyone, the last build introduced a new way of rendering TacO in windows, which should be more performant... However this meant the u...
20 comments:
Sunday, 31 May 2020
LaunchBuddy Native Multiboxing Support
›
Hi! Good news for multiboxers, the LaunchBuddy devs and I worked these past couple days to add support for the new TacO multiboxing functi...
4 comments:
Friday, 29 May 2020
Experimental Multibox Support
›
Hi there! Long time no see. With everything going on it was a bit of a hectic time lately... That is until I got fired because of the coro...
20 comments:
Thursday, 3 October 2019
Map scaling fix
›
Hi again, a very small hotfix for the build yesterday. This should make the scaling of the 2D maps align a lot better with the game maps. ...
17 comments:
‹
›
Home
View web version