Development Blog for GW2 TacO - the Guild Wars 2 Tactical Overlay
hello, sry but is this still working? I tried it and followed the guide but its not working!
Yes, TacO is still working. So is the map scaling fix.
when I open Taco my game screen is totally Black and I see noting!what am I doing wrong? I cant play the game!thx
sry just read in FAQ:This can happen if you have the transparency effects turned off in Windows 7, probably because you're using the classic theme for Windows. Turning on Aero should fix the problem.
How to disable in-game trails in TACO? Doesn't seem to work. I can disable trails for mini-map and/or map, but disabling in-game trails have no effect for some reason. Any fix?
same problem. Everything works fine but diable ingame Trails has no effect.
I have an idea for a gw2 mod I’d pay you for! I was just curious if it’s possible. Email me at firstname.lastname@example.org if you get this! :)
Was wondering if there was a way to modify the size of the trail fade out around the character ?
Not currently, that value is hardcoded in the shader inputs. I put it on the todo.
First of all, I'd like to thank you for making this awesome tool.I was scrolling through the ToDo list and realized that the bug with achievement bits and the API is not present.This bug goes as follows. When adding an API key.Finishing any bit of an achievement will hide all markers of that achievement. Even when not having it fully completed yet.This has also been put on the gw2taco reactif pack front page for quite a while now. So I was really curious why it wasn't in the ToDo list. I now assume they may have forgotten to report it as a bug.
my overlay is moving with the camera .. any advice how to fix?
What do you mean "moving with the camera"? That's kind of the point?
I've been getting a lot of game crashes lately when I run GW2 Tac0. Maybe its a marker pack I'm using, but I'm not sure how to know.
TacO shouldn't affect the stability of the GW2 client in any way, all the APIs that are used are read-only so TacO couldn't affect the game if it tried to. Sounds like a general system stability issue that might be caused by several hw accelerated applications running at the same time.
Waiting for this on mac
Read the FAQ, sorry but that's not going to happen.