Development Blog for GW2 TacO - the Guild Wars 2 Tactical Overlay
Markers that should disappear after pressing the action key are not being removed for me in the last couple of updates.
Can you give me an example so I can check this out?
Never mind I had didn't realize I had to update marker packs.
Whoops commented too soon again. Updated everything and it's still happening. Sky Crystals and Torn Pages in the Four Winds are not being removed. I can remove them with "Num -" but I don't know if that's ideal. I had this problem with the "Memorabilia" achievement as well. Using Tekkits markers.
That'll be up to the marker pack's creator. Tekkit does miss out on this sometimes.
They have the behavior="3" tag in the .xml
Heyho, this version utilizes a full cpu core @ 100%, even if the game itself is not running. This did not happen with the year old version of Taco. Any ideas on why this happens?
How do I fix the icon position of taco when it goes on top of the pvp icon?
Read the faq
Thank you - I had to toggle dpi scaling on/off, and then toggle between Interface Size. I think just toggling interface size with dpi scaling is already enough to make it work.
I saw that you have added"Added auto-hiding capability to marker categories based on achievement information (Requires API key with progression access): the new marker category properties of achievementId and achievementBit have been added to identify the achievement/bit that hides the marker"I was playing around with achievements that also have the achievement bit. But I couldn't get it working.I used https://api.guildwars2.com/v2/achievements?ids=4949Would you or anyone be so kind to see what I did wrong when I do the following marker:achievementId="4949" achievementBit="0"
Did you make sure to check after the 5 minute API cache update time?
Hello BoyC, i was wondering is it's possible to put a text marker to next teleport point ? That would be useful to know next hop, either in marker mode or trail recording mode. Why ?Simply because teleport can break the path registering ... Then we don't know where to go ?
Solved with PNG image containing text.
The trail function is nice but when I have parts that are crossing it becomes impossible to follow. Is there a pointing / crossing area to unlock next set of path markers ?To avoid losing my way ...
To be more precise :- Starting marker (easy with one simple icon)- Following first path until a given position.- Press F to make disappear the previous path we just followed, and make appear the next path to follow.So we never lose our way when there are 10+ paths who does cross on a single XML save.I am available anytime to talk about that because i wanna share some interresting maps trails. But that gets rapidly confusing.
getting TaCo crashes after balance 2019-10-01 patch
Without the crash logs i can't do anything about them. Please link them here.